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Wireless
Buzzers - August 2011
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Wireless
buzzers for about $100 - $125 and 10 minutes of your time!**
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(if you can still find them on Ebay or Amazon)
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We've
come a long way! We've wanted to offer our clients a better way
of playing our games for several years, and this is the next major
step in doing that. From keyboard input, to gamepads, to wired buzzers
and now wireless buzzers, we've kept pace with the changing industry,
without trying to break your bank. |
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The
wireless buzzers that come with the Buzz! series of games for the
Playstation 3 provides that avenue for us to get software and hardware
into your hands, to make your review games, ice breakers and presentations
interesting and fun. |
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The
instructions may look daunting, but we've tried to go into all the
details of setting up the buzzers to work on your PC. We believe
that you can get the buzzers to work in about 10 minutes, if you
have the proper hardware and software. So, without further hesitation,
here we go . . . . |
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How
to get the Wireless Buzz! Buzzers working on a PC |
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You will need a computer running
Windows XP, Windows Vista or Windows 7. |
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You will need to purchase the WIRELESS*
buzzers that comes with the PlayStation 3 game (Buzz! Quiz and a
variety of other titles). |
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There are at least two different
versions of the wireless buzzers on the market, but the main difference
(besides who makes them) is whether they have a blue button on the
front. A blue light flashing to confirm button presses is very useful
when configuring these buzzers! |
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Buzzers only, with dongle.
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Game with buzzers. Of course, you won't be using
the game DVD itself, unless you have a PlayStation 3.
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Ask us to email you the SimpleHIDWrite
program (this is a free program). Download the program and extract
it to your desktop. |
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Turn on each Wireless Buzzer that
you intend to use, holding the on-switch for around four seconds.
The red-light at the top of the buzzers should flash and a small
blue light at the base of the buzzer will remain lit. |
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Insert the Wireless Dongle into a
USB port on your PC, this should immediately be detected as a game
controller called Wbuzz by your system. |
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Now, press the small button on the
dongle marked bind. The Red button at the top of the
buzzer and the blue light at the base should flash briefly to confirm
the buzzers are now paired to the system. At this point, all lights
on the buzzer will turn off (Dont worry, it hasnt died
on you, its meant to do that!). |
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Now we have to tell the buzzers theyre
in use. We do this using a small piece of free-ware called SimpleHIDwrite.
Upon opening this program (SimpleHIDWrite) you should see a list
of all the HID (human interface devices) plugged into your system,
and Wbuzz should appear among all the HID devices (see diagram below). |
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Click on Wbuzz in order to highlight the Buzz
buzzers
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Click on Wbuzz and enter 00 into
each of the seven boxes, then click write (see diagram below).The
buzzers will flash in response to the signal SimpleHIDwrite is sending.
At this point you should notice that whenever you press a button
on the buzzers the small blue light at the base will flash. |
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Enter 00 into all of the boxes and click on
<Write>
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This is an optional step. But one
that tells you that the buzzers are ready to go. Enter 00 in the
first box and FF in the remaining boxes. Click write and the red
light at the top of each buzzer will come on and remain lit. (Not
essential but could come in handy. Plus your participants will like
that red button glowing!) |
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Enter 00 into the first box and the FF in all
of rest of the boxes and click on <Write>
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That's it. If the red lights are
lit, then you can close the SinpleHIDWrite program and start The
Ultimate QuizShow, Classroom Feud or Classroom Millionaire. |
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If the lights are not lit, then you
may need to go through the procedure once again. In our experience,
about 20% of the time, you must repeat the procedure. |
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*Make sure that it comes with
buzzers. Some distributors sell the game only (some customers may
already have the buzzers and don't need another set of buzzers). |
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**Obviously, we cannot assure the
reliability of wireless buzzers that are purchased from sources
other than DEC Software. |
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History of the Buzz-In methods supported
by The Ultimate QuizShow (formerly Classroom Jeopardy)
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Buzz-In
Method
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Advantages
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Disadvantages
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Cost
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Players raise their hands
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No additional equipment needed.
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Hard to tell who raised their hand first.
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No additional cost
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Keyboard
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No additional equipment needed.
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A little cramped when playing with more
than 1 or 2 players.
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No additional cost
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Keyboard and
Y-Key, Key Dual Keyboard Splitter
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Spreads out the players.
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Need an additional keyboard.
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$50 for Y-Key, Key splitter.
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USB gamepads
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Players can be situated whereever the
gamepads will reach.
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4 USB gamepads, wires and extensions can
become tangled.
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About $10 per gamepad.
About $6 for each USB extension cable.
May need to purchase a 4 port USB hub if the computer
doesn't have 4 USB ports. (about $15 to $20)
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Buzzer systems
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Works great once you figure out how to
set them up.
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Expensive.
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$200 and up.
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Wireless numeric keypads
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Look Ma - no wires.
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Players can buzz-in for other players.
Range can vary greatly.
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About $30 per keypad.
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Buzz! Buzzers
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Inexpensive, professional look and feel.
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About $30 for Buzz! (with remotes)
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Buzz! Wireless Buzzers
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Professional look and feel.
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A little more expensive.
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About $100 to $125 for Buzz! (with wireless
remotes)
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The Ultimate QuizShow
is a Jeopardy style program that is fun for the classroom or business
presentation! |